Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\arm\shell20mmwater.epl",false
visualradius=4

SoundScript="LuaScripts/explosions/flak/water.cfg"
SoundStrength=1.0

duration=1.0
range=0,1
loop=false

SoundTime=4
destroy_pause=6

network=false